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Roulette Rules
The first form of roulette was devised in 17th centuryFrance, by the mathematician Blaise Pascal, who was supposedly inspired by hisfascination with perpetual motion devices. In 1842, fellow Frenchmen Françoisand Louis Blanc added the "0" to the roulette wheel in order toincrease house odds. In the early 1800s, roulette was brought into the U.S.where, to further increase house odds, a second zero, "00", wasintroduced. Standard American roulette rules have the table usedifferent chips than other table games at the same casino. The main pockets arenumbered from 1 to 36 and alternate between red and black, with number 1 beingred. There is a green pocket numbered 0. A wheel having a corresponding set ofnumbers is spun. The odds vary depending upon the specific type bet. Roulette is a glamorous and exciting gamethat's easy to play. The main goal of the game is to bet on the slot where theroulette ball falls. European wheels have only the 0 greensection. American wheels have an additional green section marked 00. If Nevada rules are in force, you lose the entire even-moneybet on 0 or 00. Numbers 1-18 are considered the lows; numbers 19-36 are thehighs. Roulette is a banking game: all bets are placed against the house. All players placetheir bets. When the ball comes to rest in one of the slots, the dealer willcall out the winning number and settle all bets. Voisins ("Neighbors") - This is a name for the numbers which liebetween 22 and 25 on the wheel including 22 and 25 themselves. The series is22,18,29,7,28,12,35,3,26,0,32,15,19,4,21,2,25 (on a single zero wheel) Tiers("The third") - This is the name for the numbers which lie on theopposite side of the wheel between 27 and 33 including 27 and 33 themselves.The series is 27,13,26,11,30,8,23,20,5,24,16,33 (on a single zero wheel)Orphelins ("Orphans") - These numbers make up the two slices of thewheel outside the Tiers and Voisins. They contain a total of eight numbers, theOrphans comprising 17,34,6 and the Orphelins being 1,20,14,31,9. Quad (Corner)Bets - Pay 8 to 1. Place a chip between any four number groupings, and you getall four numbers in that group. Street (Trio or Three Number) Bets - Pay 11 to 1.Place a chip on the horizontal line across the top of the layout on any of thetwelve columns of three numbers. Double Street (SixNumber) Bets - Pay 5 to 1. Place a chip in between streets that are side byside to get all six numbers in the double streets.
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